MONPEDIA

#0772

Type: Null Weakness & Counters

Weak toFighting2×
Type: Null

Type matchups

Damage Type: Null takes from each attacking type.

2×

Weak to (2×)

0×

Immune to (0×)

As a Normal type, Type: Null has 1 weakness, 0 resistances and 1 immunity, fewer than the average Pokémon's 3.3 weaknesses. 78 other Pokémon share the Normal typing.

Base stats

HP
95
Attack
95
Defense
95
Sp. Atk
95
Sp. Def
95
Speed
59
Total
534

Type: Null has a base stat total of 534, higher than 77% of Pokémon. Its best stat is HP (95). Its Attack (95) and Sp. Atk (95) are close, so it can run physical or special moves. At 59 Speed it is slower than most Pokémon, which suits Trick Room teams. With 95 HP, 95 Defense and 95 Sp. Def it is bulky.

Type: Null's only ability is Battle Armor.

How to beat Type: Null

Type: Null takes 2× damage from Fighting moves, so lead with those.

Avoid relying on attacks it shrugs off: Ghost moves have no effect on it.

Good counters: Marshadow hits for 2× with Fighting-type STAB and is immune to Type: Null's Normal moves. Annihilape hits for 2× with Fighting-type STAB and is immune to Type: Null's Normal moves. Crowned Zamazenta hits for 2× with Fighting-type STAB and resists its Normal moves.

Evolution

Type: Null is the first stage of a 2-stage line (Type: Null → Silvally) and evolves into Silvally.

Frequently asked questions

What is Type: Null weak to?

As a Normal type, Type: Null takes super-effective damage from Fighting moves.

What is Type: Null resistant to?

Type: Null has no type resistances. It is immune to Ghost.

What are the best counters to Type: Null?

Strong type-based picks include Marshadow, Annihilape and Crowned Zamazenta, which hit Type: Null with super-effective attacks.