Type matchups
Damage Marshtomp takes from each attacking type.
As a Water/Ground type, Marshtomp has 1 weakness, 4 resistances and 1 immunity, fewer than the average Pokémon's 3.3 weaknesses. 9 other Pokémon share the Water/Ground typing.
Base stats
- HP
- 70
- Attack
- 85
- Defense
- 70
- Sp. Atk
- 60
- Sp. Def
- 70
- Speed
- 50
- Total
- 405
Marshtomp has a base stat total of 405, higher than 34% of Pokémon. With Attack (85) well above Sp. Atk (60), it works best as a physical attacker. At 50 Speed it is slower than most Pokémon, which suits Trick Room teams. With 70 HP, 70 Defense and 70 Sp. Def it is reasonably sturdy.
Marshtomp can have the abilities Torrent and Damp.
How to beat Marshtomp
The best way to beat Marshtomp is with Grass moves, which deal 4× damage.
Avoid relying on attacks it shrugs off: Electric moves have no effect on it and Poison, Rock, Steel and Fire moves are resisted.
Good counters: Celebi hits for 4× with Grass-type STAB and resists its Water and Ground moves. Shaymin hits for 4× with Grass-type STAB and resists its Water and Ground moves. Sky Shaymin hits for 4× with Grass-type STAB and is immune to Marshtomp's Ground moves and resists its Water moves.
Evolution
Marshtomp is the middle stage of its line (Mudkip → Marshtomp → Swampert): it evolves from Mudkip and into Swampert.
Best counters to Marshtomp
Other Water/Ground Pokémon
Frequently asked questions
What is Marshtomp weak to?
As a Water/Ground type, Marshtomp takes super-effective damage from Grass (4×) moves.
What is Marshtomp resistant to?
Marshtomp resists Poison, Rock, Steel and Fire moves. It is immune to Electric.
What are the best counters to Marshtomp?
Strong type-based picks include Celebi, Shaymin and Sky Shaymin, which hit Marshtomp with super-effective attacks.