Type matchups
Damage Herdier takes from each attacking type.
As a Normal type, Herdier has 1 weakness, 0 resistances and 1 immunity, fewer than the average Pokémon's 3.3 weaknesses. 78 other Pokémon share the Normal typing.
Base stats
- HP
- 65
- Attack
- 80
- Defense
- 65
- Sp. Atk
- 35
- Sp. Def
- 65
- Speed
- 60
- Total
- 370
Herdier has a base stat total of 370, higher than 30% of Pokémon. With Attack (80) well above Sp. Atk (35), it works best as a physical attacker. At 60 Speed it is slower than most Pokémon, which suits Trick Room teams. With 65 HP, 65 Defense and 65 Sp. Def it is frail.
Herdier can have the abilities Intimidate, Sand Rush and Scrappy.
How to beat Herdier
Herdier takes 2× damage from Fighting moves, so lead with those.
Avoid relying on attacks it shrugs off: Ghost moves have no effect on it.
Good counters: Marshadow hits for 2× with Fighting-type STAB and is immune to Herdier's Normal moves. Annihilape hits for 2× with Fighting-type STAB and is immune to Herdier's Normal moves. Crowned Zamazenta hits for 2× with Fighting-type STAB and resists its Normal moves.
Evolution
Herdier is the middle stage of its line (Lillipup → Herdier → Stoutland): it evolves from Lillipup and into Stoutland.
Best counters to Herdier
Other Normal Pokémon
Frequently asked questions
What is Herdier weak to?
As a Normal type, Herdier takes super-effective damage from Fighting moves.
What is Herdier resistant to?
Herdier has no type resistances. It is immune to Ghost.
What are the best counters to Herdier?
Strong type-based picks include Marshadow, Annihilape and Crowned Zamazenta, which hit Herdier with super-effective attacks.