Type matchups
Damage Spinda takes from each attacking type.
As a Normal type, Spinda has 1 weakness, 0 resistances and 1 immunity, fewer than the average Pokémon's 3.3 weaknesses. 78 other Pokémon share the Normal typing.
Base stats
- HP
- 60
- Attack
- 60
- Defense
- 60
- Sp. Atk
- 60
- Sp. Def
- 60
- Speed
- 60
- Total
- 360
Spinda has a base stat total of 360, higher than 29% of Pokémon. Its best stat is HP (60). Its Attack (60) and Sp. Atk (60) are close, so it can run physical or special moves. At 60 Speed it is slower than most Pokémon, which suits Trick Room teams. With 60 HP, 60 Defense and 60 Sp. Def it is frail.
Spinda can have the abilities Own Tempo, Tangled Feet and Contrary.
How to beat Spinda
Spinda takes 2× damage from Fighting moves, so lead with those.
Avoid relying on attacks it shrugs off: Ghost moves have no effect on it.
Good counters: Marshadow hits for 2× with Fighting-type STAB and is immune to Spinda's Normal moves. Annihilape hits for 2× with Fighting-type STAB and is immune to Spinda's Normal moves. Crowned Zamazenta hits for 2× with Fighting-type STAB and resists its Normal moves.
Evolution
Spinda does not evolve.
Best counters to Spinda
Other Normal Pokémon
Frequently asked questions
What is Spinda weak to?
As a Normal type, Spinda takes super-effective damage from Fighting moves.
What is Spinda resistant to?
Spinda has no type resistances. It is immune to Ghost.
What are the best counters to Spinda?
Strong type-based picks include Marshadow, Annihilape and Crowned Zamazenta, which hit Spinda with super-effective attacks.