Type matchups
Damage Oranguru takes from each attacking type.
As a Normal/Psychic type, Oranguru has 2 weaknesses, 1 resistance and 1 immunity, fewer than the average Pokémon's 3.3 weaknesses. 6 other Pokémon share the Normal/Psychic typing.
Base stats
- HP
- 90
- Attack
- 60
- Defense
- 80
- Sp. Atk
- 90
- Sp. Def
- 110
- Speed
- 60
- Total
- 490
Oranguru has a base stat total of 490, higher than 59% of Pokémon. Its best stat is Sp. Def (110). With Sp. Atk (90) well above Attack (60), it works best as a special attacker. At 60 Speed it is slower than most Pokémon, which suits Trick Room teams. With 90 HP, 80 Defense and 110 Sp. Def it is bulky and holds up better against special hits.
Oranguru can have the abilities Inner Focus, Telepathy and Symbiosis.
How to beat Oranguru
Oranguru takes 2× damage from Bug and Dark moves, so lead with those.
Avoid relying on attacks it shrugs off: Ghost moves have no effect on it and Psychic moves are resisted.
Good counters: Spiritomb hits for 2× with Dark-type STAB and is immune to Oranguru's Normal and Psychic moves. Sableye hits for 2× with Dark-type STAB and is immune to Oranguru's Normal and Psychic moves. Tyranitar hits for 2× with Dark-type STAB and is immune to Oranguru's Psychic moves and resists its Normal moves.
Evolution
Oranguru does not evolve.
Best counters to Oranguru
Frequently asked questions
What is Oranguru weak to?
As a Normal/Psychic type, Oranguru takes super-effective damage from Bug and Dark moves.
What is Oranguru resistant to?
Oranguru resists Psychic moves. It is immune to Ghost.
What are the best counters to Oranguru?
Strong type-based picks include Spiritomb, Sableye and Tyranitar, which hit Oranguru with super-effective attacks.